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    [230927]Horizon's Multiplayer Project Shouldn't Leave Out This Franchise Staple

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    https://gamerant.com/horizon-multiplayer-game-climbing-traversal-features-important/
    The Horizon series has a multiplayer project well in the works, and while fans don't know anything about it, there's one mechanic it shouldn't forget.

    Over the last few decades, PlayStation has been gradually increasing its first-party line-up, and now, it's getting ready to use those franchises in a brand-new way. For a year or so, PlayStation has made it clear that it's going to be making a big push into the live-service market, and it seems to be using its first-party roster to lead the charge. Alongside the recently delayed Last of Us multiplayer spin-off, a Horizon multiplayer title is also apparently in the works, and there's a great deal riding on its shoulders.

    Likely being one of the first big first-party live-service PlayStation games out the gate, the Horizon multiplayer spin-off needs to go above and beyond to convince fans that this new approach for PlayStation is worthwhile for the player, and not just a new way for the company to earn more money. To do that, Horizon's multiplayer game is going to need to be a truly high-quality experience, and that means embracing all the series' core features, including its climbing and platforming mechanics.

    Horizon's Multiplayer Spin-Off Needs to Keep an Emphasis on Climbing

    aloy climbing snowy cliffs
    Horizon Zero Dawn and Horizon Forbidden West are two incredibly mechanically-rich games, with a slew of complex features and systems working in tandem with one another to create an excellent AAA action-adventure open-world experience. From shooting mechanics and melee combat to stealth and RPG elements, the Horizon series juggles a lot. But one of the most important features, and a mechanic that acts as the glue joining all of Horizon's systems together, is its climbing and platforming mechanics, features that have become an inherent part of the Horizon experience.

    Currently, practically no official information has come out about the Horizon multiplayer project. Technically speaking, there hasn't even been an official announcement yet, just individual members of Guerrilla Games confirming its existence during interviews, and several job listings further cementing that it's definitely in the works. The only official information fans have to go on is that it'll be an "online project set in Horizon's universe," featuring a "new cast of characters and a unique stylized look."

    In terms of gameplay, fans know absolutely nothing about Horizon's multiplayer title, meaning that it really could be anything, from a vast MMO to a small 2-player co-op adventure or anything in between. But while Horizon's multiplayer gameplay loop could be anything, it should make sure that it keeps platforming at its core. Platforming has become an integral aspect of Horizon, with even the VR spin-off Call of the Mountain putting a great emphasis on the mechanic, and if Guerrilla wants its upcoming multiplayer game to feel like an authentic Horizon experience, then it simply needs at least some form of platforming.

    But that doesn't mean that Guerrilla Games can't get creative with its platforming in a Horizon multiplayer game. Though Horizon's climbing mechanics are very accessible and generally enjoyable, they can get a tad repetitive after a while, and a multiplayer setting is the perfect opportunity to shake things up a little. With at least two players in the game, a Horizon multiplayer spin-off can include a new set of climbing mechanics specifically tailored to multiple friends climbing the same environment at the same time. For instance, players could unlock a new piece of gear that lets them swing off each other via a rope to traverse the landscape quicker, like in the recent co-op Indie game Bread and Fred. Platforming could also be made into more of a challenge in multiplayer, with races being a great way to incentivize more strategic and involved platforming.

    The Horizon multiplayer game is in development.
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
    级别: Lv.4
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    只看该作者 1楼 发表于: 2023-09-28
    机翻:
    《地平线》系列有一个多人游戏项目正在顺利进行中,虽然粉丝对此一无所知,但有一个机制不应该忘记。

    在过去的几十年里,PlayStation 一直在逐渐增加其第一方产品阵容,现在,它正准备以全新的方式使用这些特许经营权。 一年左右的时间里,PlayStation 已经明确表示将大力进军直播服务市场,并且似乎正在利用其第一方阵容来引领这一潮流。 除了最近推迟的《最后生还者》多人游戏衍生作品外,《地平线》多人游戏显然也在开发中,而且还有很多任务要做。

    《地平线》多人游戏衍生作品很可能是首批推出的大型第一方实时服务 PlayStation 游戏之一,它需要超越一切,让粉丝相信 PlayStation 的这种新方法对玩家来说是值得的,而不仅仅是一个游戏。 为公司赚更多钱的新途径。 为此,《地平线》的多人游戏需要提供真正高质量的体验,这意味着要拥抱该系列的所有核心功能,包括攀爬和平台机制。

    《地平线》的多人衍生游戏需要强调攀爬

    阿洛伊攀登雪崖
    《地平线:零之曙光》和《地平线:禁西》是两款机械性极其丰富的游戏,大量复杂的功能和系统相互配合,创造出出色的 AAA 级动作冒险开放世界体验。 从射击机制和近战战斗到潜行和角色扮演元素,《地平线》系列融合了很多元素。 但最重要的功能之一,以及将 Horizon 所有系统连接在一起的机制,是其攀爬和平台机制,这些功能已成为 Horizon 体验的固有部分。

    目前,几乎没有关于 Horizon 多人游戏项目的官方信息。 从技术上来说,甚至还没有正式的公告,只是 Guerrilla Games 的个别成员在采访中确认了它的存在,并且几份工作清单进一步证实了它肯定正在开发中。 粉丝们必须继续了解的唯一官方信息是,这将是一个“以地平线宇宙为背景的在线项目”,具有“新的角色阵容和独特的风格化外观”。

    在游戏玩法方面,粉丝们对 Horizon 的多人游戏一无所知,这意味着它可以是任何东西,从大型 MMO 到小型 2 人合作冒险游戏或介于两者之间的任何游戏。 不过,虽然《地平线》的多人游戏循环可以是任何东西,但它应该确保平台化是其核心。 平台化已经成为《地平线》不可或缺的一部分,甚至 VR 衍生作品《山地呼唤》也非常重视机制,如果 Guerrilla 希望其即将推出的多人游戏感觉像一个真实的地平线体验,那么它至少需要 某种形式的平台化。

    但这并不意味着 Guerrilla Games 无法在 Horizon 多人游戏中发挥平台创意。 虽然《地平线》的攀爬机制非常容易上手并且通常很有趣,但一段时间后它们可能会变得有点重复,而多人游戏设置是改变现状的绝佳机会。 游戏中至少有两名玩家,《地平线》多人衍生游戏可以包含一套新的攀爬机制,专门为多个朋友同时攀爬同一环境而定制。 例如,玩家可以解锁一件新装备,让他们通过绳子相互摆动,从而更快地穿越风景,就像最近的合作独立游戏《面包和弗雷德》中一样。 平台游戏也可以成为多人游戏中的更多挑战,而比赛是激励更具战略性和参与度的平台游戏的好方法。

    Horizon 多人游戏正在开发中。
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
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