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    [230911]In Starfield, the sun literally doesn't shine on AMD GPU users

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    https://www.pcgamer.com/in-starfield-the-sun-literally-doesnt-shine-on-amd-gpu-users/
    Owners of GeForce GPUs are basking in the rays of the local stars, while Radeon cards won't even render them.



    If you're playing Starfield on an AMD graphics card, there's a good chance you've missed one of the most glaring bugs in the game, because you just won't have seen anything. The AMD-sponsored Bethesda game simply doesn't render a local star from any planet without an atmosphere on an AMD card.

    And yet the stars will blaze away until the end of time on an Nvidia GPU.

    We're growing used to weird graphical bugs in modern PC games—whether it's a case of too much eyebrow, or no eyebrows at all—but stars not shining in a game largely sold on space exploration, peculiarly on its sponsor's cards, well, that's downright bizarre.

    It was highlighted in a recent reddit post, titled 'Dear AMD Card User' and explained the bug in simple terms on a Radeon RX 7900 XT. I've replicated the issue today, booting up the game on an RTX 4080 and on an RX 6950 XT. There's a shining orb in the heavens on one and nothing but empty space on the other.

    The reddit post goes on to suggest that it's the same issue on planets with an atmosphere, where the game doesn't actually render a sun, just a vague bright spot in the sky. But that just seems to be how Starfield is actually doing that planetside, as I've seen the same thing on both AMD and Nvidia cards on any rock, whether it's just got a light atmosphere or a full class M atmosphere.

    Why this is happening, I can't tell you. I've reached out to AMD and it's going to see if its GPU folk are aware of the issue and whether they might have a fix incoming. But as of right now, there is no mention of the bug in the known issues of the latest AMD drivers' release notes.

    Interestingly, despite ostensibly running on an AMD GPU, there is no suggestion that the Xbox version is having the same problem, as it looks like the game is rendering local stars on barren rocks without issue.

    It's not a game-breaking bug by any stretch, and is one of those things that probably wouldn't annoy you until someone pointed it out (so, yeah, sorry about that), but it's still an oddity for a game that has supposedly had "AMD engineers in our codebase" as Todd Howard assured us.

    If it was a PC-specific issue, that also wouldn't be that strange—a Bethesda PC port not having issues would be truly unprecedented—but the fact that it's only on a certain vendor's GPUs is, especially when that vendor was involved in the game prior to its launch.

    Hopefully there's a hotfix on the way soon, and the sun will once again shine on the Radeon faithful.
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
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    只看该作者 1楼 发表于: 2023-09-12
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    在 Starfield 中,太阳实际上并没有照到 AMD GPU 用户身上
    GeForce GPU 的拥有者正在沐浴在当地星星的光芒中,而 Radeon 卡甚至无法渲染它们。

    如果您在 AMD 显卡上玩《Starfield》,您很可能错过了游戏中最明显的错误之一,因为您根本看不到任何东西。AMD 赞助的 Bethesda 游戏根本无法在 AMD 卡上渲染没有大气层的任何行星上的本地恒星。

    然而,星星将在 Nvidia GPU 上闪耀直至时间的尽头。

    我们已经习惯了现代电脑游戏中奇怪的图形错误——无论是眉毛太多,还是根本没有眉毛——但是在一款主要以太空探索为主题的游戏中,星星没有闪耀,特别是在其赞助商的卡片上,嗯,这太奇怪了。

    最近在 Reddit 上发表的一篇题​​为“亲爱的 AMD 卡用户”的帖子中强调了这一点,并简单地解释了Radeon RX 7900 XT上的错误。我今天复制了这个问题,在RTX 4080和RX 6950 XT上启动游戏。一个星球上的天空中有一颗闪亮的球体,而另一个星球上除了空虚的空间之外什么也没有。

    Reddit 帖子接着指出,在有大气层的行星上也存在同样的问题,游戏实际上并没有渲染太阳,只是天空中一个模糊的亮点。但这似乎就是 Starfield 在行星上实际所做的事情,因为我在任何岩石上的 AMD 和 Nvidia 卡上都看到过同样的事情,无论它只是有轻微的气氛还是完整的 M 级气氛。

    为什么会发生这种情况,我无法告诉你。我已经联系了 AMD,他们将了解其 GPU 人员是否意识到了这个问题以及他们是否可能会提供修复方案。但截至目前,最新 AMD 驱动程序发行说明的已知问题中尚未提及该错误。

    有趣的是,尽管表面上运行在 AMD GPU 上,但并没有迹象表明Xbox版本存在同样的问题,因为看起来该游戏在贫瘠的岩石上渲染本地星星没有问题。

    无论如何,这都不是一个破坏游戏的错误,并且是那些在有人指出它之前可能不会惹恼你的事情之一(所以,是的,对此感到抱歉),但对于一款据称已经正如Todd Howard 向我们保证的那样,“我们的代码库中有 AMD 工程师” 。

    如果这是一个特定于 PC 的问题,那也不会那么奇怪——Bethesda PC 端口没有问题确实是史无前例的——但事实是它只出现在某个供应商的 GPU 上,尤其是当该供应商参与了游戏在发布之前。

    希望很快就会有修补程序,让Radeon 的忠实粉丝再次看到阳光。
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
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