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    [230911]COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd How

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    https://www.gamespot.com/articles/covid-and-working-from-home-made-starfield-development-very-very-slow-todd-howard-says/1100-6517596/

    Starfield game director Todd Howard has commented on how the global COVID-19 pandemic impacted the development of the sci-fi RPG. Speaking to The Washington Post, Howard said when developers shifted to a work-from-home setup in early 2020, this made production on Starfield "very, very slow."

    Not only were the team members crafting Starfield the game, but also the new technology underpinning it. Starfield was originally set for release in November 2022, but the game later got pushed to September 2023. Howard said when the team chose the November 2022 date, it did so knowing they had "lots of buffer" built into it.

    Now Playing: Firearms Expert Reacts to Starfield’s Guns

    However, Howard acknowledged that, "As things moved on, we were off by a percentage, and a percentage when it comes to the scale of this game turns out to be a lot of time." Of the delay to September 2023, Howard said, "We felt it was the right thing to do to give us the time we required."

    Howard also shed some light on content that did not make it into Starfield, including a recreation of the nuclear wasteland from Washington D.C. from Fallout 3. "We talked about it," Howard said.

    According to the report, Bethesda had "hundreds of plans" for Starfield that didn't make it into the final product. "Oh, we planned, and those plans went out the window," Howard said. "We knew we were going to rewrite parts of the engine, so we started building technology for the planets and the outer space stuff on our previous engine and renderer."

    Starfield got off to a good start, reaching 1 million concurrent players on launch day and 6 million total players as of September 7. Launch is just the beginning for Starfield, as Bethesda plans to support the game with at least one expansion, Shattered Space, in the future.

    Starfield is out now for everyone on Xbox and PC, and on iPhone and Android through streaming. Players have discovered that having sex every day is a good way to level up and how to print infinite money. It's also been discovered that Starfield has really good potato physics.
    [ 此帖被pazz在2023-09-12 00:16重新编辑 ]
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
    级别: Lv.4
    发帖
    784
    MB
    37
    MD
    120
    本月打卡
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    活跃度
    55
    YQBD
    0
    国库券
    241
    只看该作者 1楼 发表于: 2023-09-12
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    托德·霍华德表示,新冠疫情和在家工作使得星空开发“非常非常缓慢”
    另外,据报道,Starfield 对这款游戏有“数百个计划”,但没有成功。

    Starfield游戏总监托德·霍华德 (Todd Howard) 评论了全球 COVID-19 大流行如何影响科幻角色扮演游戏的发展。霍华德在接受《华盛顿邮报》采访时表示,当开发人员在 2020 年初转向在家工作时,Starfield 的制作速度“非常非常慢”。

    不仅是团队成员制作了《Starfield》这款游戏,还有支撑它的新技术。《Starfield》最初定于 2022 年 11 月发布,但后来被推迟到 2023 年 9 月。霍华德表示,当团队选择 2022 年 11 月的日期时,他们知道他们内置了“大量缓冲”。

    然而,霍华德承认,“随着事情的进展,我们落后了一个百分比,而就这场比赛的规模而言,这个百分比实际上需要很多时间。” 对于推迟到 2023 年 9 月的情况,霍华德表示:“我们认为这样做是正确的,可以为我们提供所需的时间。”

    霍华德还透露了一些未进入 Starfield 的内容,包括重现《辐射 3》中华盛顿特区的核荒原。“我们讨论过,”霍华德说。

    据报道,贝塞斯达为 Starfield 制定了“数百个计划”,但并未进入最终产品。“哦,我们计划好了,但这些计划都泡汤了,”霍华德说。“我们知道我们要重写引擎的某些部分,所以我们开始在我们之前的引擎和渲染器上构建行星和外太空的技术。”

    Starfield 取得了良好的开端,在发布当天达到了 100 万并发玩家,截至 9 月 7 日玩家总数达到 600 万。发布只是 Starfield 的开始,贝塞斯达计划通过至少一个扩展包《破碎空间》来支持该游戏,将来。

    Starfield 现已面向 Xbox 和 PC 上的所有人推出,并通过流媒体在 iPhone 和 Android 上推出。玩家发现每天做爱是升级和印无限钱的好方法。人们还发现,Starfield 具有非常好的土豆物理特性。
    BW的封面如果看不到可能需要梯子 | 自购资源仅限站内分流
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